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98
Database/Repositories/GenericRepository.cs
Executable file
98
Database/Repositories/GenericRepository.cs
Executable file
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using System.Linq.Expressions;
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using Microsoft.EntityFrameworkCore;
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using Microsoft.EntityFrameworkCore.Metadata.Internal;
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namespace GamificationService.Database.Repositories;
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public class GenericRepository<TEntity> where TEntity : class
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{
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internal ApplicationContext context;
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internal DbSet<TEntity> dbSet;
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public GenericRepository(ApplicationContext context)
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{
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this.context = context;
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this.dbSet = context.Set<TEntity>();
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}
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public virtual IQueryable<TEntity> Get(
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Expression<Func<TEntity, bool>> filter = null,
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Func<IQueryable<TEntity>, IOrderedQueryable<TEntity>> orderBy = null,
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string includeProperties = "")
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{
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IQueryable<TEntity> query = dbSet;
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if (filter != null)
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{
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query = query.Where(filter);
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}
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foreach (var includeProperty in includeProperties.Split
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(new char[] { ',' }, StringSplitOptions.RemoveEmptyEntries))
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{
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query = query.Include(includeProperty);
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}
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if (orderBy != null)
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{
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return orderBy(query);
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}
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else
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{
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return query;
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}
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}
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public virtual TEntity? GetByID(object id)
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{
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return dbSet.Find(id);
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}
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public async virtual Task<TEntity?> GetByIDAsync(object id)
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{
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return await dbSet.FindAsync(id);
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}
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public virtual void Insert(TEntity entity)
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{
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dbSet.Add(entity);
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}
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public virtual void InsertRange(IEnumerable<TEntity> entities)
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{
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dbSet.AddRange(entities);
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}
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public async virtual Task InsertAsync(TEntity entity)
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{
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await dbSet.AddAsync(entity);
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}
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public virtual void Delete(object id)
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{
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TEntity? entityToDelete = dbSet.Find(id);
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if (entityToDelete == null)
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{
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// It's probably a good idea to throw an error here
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// but I'm leaving it as is for now
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return;
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}
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Delete(entityToDelete);
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}
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public virtual void DeleteRange(IEnumerable<TEntity> entities)
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{
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dbSet.RemoveRange(entities);
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}
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public virtual void Delete(TEntity entityToDelete)
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{
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if (context.Entry(entityToDelete).State == EntityState.Detached)
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{
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dbSet.Attach(entityToDelete);
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}
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dbSet.Remove(entityToDelete);
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}
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public virtual void Update(TEntity entityToUpdate)
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{
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dbSet.Attach(entityToUpdate);
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context.Entry(entityToUpdate).State = EntityState.Modified;
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}
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}
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