feat: All models added to game service

This commit is contained in:
2025-09-29 16:51:50 +03:00
parent 56c874e220
commit 0342562187
8 changed files with 150 additions and 1 deletions

View File

@@ -0,0 +1,27 @@
using GamificationService.Models.Enums;
namespace GamificationService.Models.Database;
public class DialogueMessage
{
public Guid Id { get; set; }
public Character CharacterLeft { get; set; } = Character.None;
public Character CharacterRight { get; set; } = Character.None;
public CharacterAnimation CharacterLeftAnim { get; set; } = CharacterAnimation.Neutral;
public CharacterAnimation CharacterRightAnim { get; set; } = CharacterAnimation.Neutral;
public string CharacterLeftMessage { get; set; } = string.Empty;
public string CharacterRightMessage { get; set; } = string.Empty;
public MessageStyle CharacterLeftMessageStyle { get; set; } = MessageStyle.Normal;
public MessageStyle CharacterRightMessageStyle { get; set; } = MessageStyle.Normal;
public bool AllowMessageAi { get; set; }
public string MessageAiButtonText { get; set; } = string.Empty;
public Guid InitialDialogueId { get; set; }
public Dialogue? InitialDialogue { get; set; }
public Guid InterimDialogueId { get; set; }
public Dialogue? InterimDialogue { get; set; }
public Guid EndDialogueId { get; set; }
public Dialogue? EndDialogue { get; set; }
public ICollection<DialogueMessageResponseOption> DialogueMessageResponseOptions = new List<DialogueMessageResponseOption>();
}