chore: deleted all the stuff we don't need here
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@@ -1,32 +1,16 @@
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using GamificationService.Models.Database;
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using Microsoft.AspNetCore.Identity.EntityFrameworkCore;
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using Microsoft.EntityFrameworkCore;
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namespace GamificationService.Database;
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public class ApplicationContext : IdentityDbContext<ApplicationUser, ApplicationRole, long>
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public class ApplicationContext : DbContext
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{
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public ApplicationContext(DbContextOptions<ApplicationContext> options) : base(options)
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{
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}
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public DbSet<Right> Rights { get; set; }
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public DbSet<RefreshToken> RefreshTokens { get; set; }
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public DbSet<ApplicationUser> Users { get; set; }
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public DbSet<ApplicationRole> Roles { get; set; }
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public DbSet<UserRole> UserRoles { get; set; }
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public DbSet<RoleRight> RoleRights { get; set; }
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public DbSet<UserProfile> UserProfiles { get; set; }
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protected override void OnModelCreating(ModelBuilder modelBuilder)
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{
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base.OnModelCreating(modelBuilder);
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modelBuilder.Entity<UserRole>()
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.HasKey(ur => new { ur.UserId, ur.RoleId });
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modelBuilder.Entity<RoleRight>()
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.HasKey(rr => new { rr.RoleId, rr.RightId });
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}
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}
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