chore: deleted all the stuff we don't need here
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@@ -1,15 +0,0 @@
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using Microsoft.AspNetCore.Identity;
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using StackExchange.Redis;
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namespace GamificationService.Models.Database;
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public class ApplicationRole : IdentityRole<long>
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{
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public ApplicationRole() : base() { }
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public ApplicationRole(string roleName) : base(roleName) { }
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public string? Description { get; set; }
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public List<UserRole> UserRoles { get; set; } = new List<UserRole>();
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public List<RoleRight> RoleRights { get; set; } = new List<RoleRight>();
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}
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@@ -1,19 +0,0 @@
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using System.ComponentModel.DataAnnotations;
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using GamificationService.Utils;
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using Microsoft.AspNetCore.Identity;
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namespace GamificationService.Models.Database;
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public class ApplicationUser : IdentityUser<long>
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{
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[Required(ErrorMessage = "Username is required")]
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[StringLength(50, ErrorMessage = "Username must be less than 50 characters")]
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public string Username { get; set; } = null!;
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public bool TwoFactorEnabled { get; set; }
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public string? TwoFactorSecret { get; set; }
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public bool EmailConfirmed { get; set; }
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public List<TwoFactorProvider> TwoFactorProviders { get; set; } = new List<TwoFactorProvider>();
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public List<RefreshToken> RefreshTokens { get; set; } = new List<RefreshToken>();
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public List<UserRole> UserRoles { get; set; } = new List<UserRole>();
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}
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@@ -1,25 +0,0 @@
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using System.ComponentModel.DataAnnotations;
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namespace GamificationService.Models.Database;
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public class RefreshToken
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{
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[Key]
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public long Id { get; set; }
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public long UserId { get; set; }
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public ApplicationUser User { get; set; } = null!;
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[Required]
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public string Token { get; set; } = null!;
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public DateTime Expires { get; set; }
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public DateTime Created { get; set; }
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public bool IsExpired => DateTime.UtcNow >= Expires;
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public bool IsRevoked { get; set; }
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public string? RevokedByIp { get; set; }
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public DateTime? RevokedOn { get; set; }
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public bool IsActive => !IsRevoked && !IsExpired;
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}
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@@ -1,18 +0,0 @@
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using System.ComponentModel.DataAnnotations;
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namespace GamificationService.Models.Database;
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public class Right
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{
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[Key]
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public long Id { get; set; }
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[Required]
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[StringLength(50)]
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public string Name { get; set; } = null!;
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[StringLength(100)]
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public string? Description { get; set; }
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public List<RoleRight> RoleRights { get; set; } = new List<RoleRight>();
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}
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@@ -1,10 +0,0 @@
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namespace GamificationService.Models.Database;
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public class RoleRight
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{
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public long RoleId { get; set; }
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public ApplicationRole Role { get; set; } = null!;
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public long RightId { get; set; }
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public Right Right { get; set; } = null!;
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}
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@@ -1,40 +0,0 @@
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using System.ComponentModel.DataAnnotations;
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using GamificationService.Utils.Enums;
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namespace GamificationService.Models.Database;
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public class UserProfile
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{
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[Key]
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public long Id { get; set; }
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[Required(ErrorMessage = "User is required")]
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public long UserId { get; set; }
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public ApplicationUser? User { get; set; }
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[Required(ErrorMessage = "Name is required")]
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[StringLength(100, ErrorMessage = "Name must be less than 100 characters")]
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public string Name { get; set; } = null!;
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[Required(ErrorMessage = "Surname is required")]
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[StringLength(100, ErrorMessage = "Surname must be less than 100 characters")]
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public string Surname { get; set; } = null!;
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[StringLength(50, ErrorMessage = "Patronymic must be less than 50 characters")]
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public string? Patronymic { get; set; }
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[Required(ErrorMessage = "Gender is required")]
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public Gender Gender { get; set; }
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[Required(ErrorMessage = "Birthdate is required")]
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public DateTime Birthdate { get; set; }
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[EmailAddress(ErrorMessage = "Invalid email")]
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public string? ContactEmail { get; set; }
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[Phone(ErrorMessage = "Invalid contact phone number")]
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public string? ContactPhone { get; set; }
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[Url(ErrorMessage = "Invalid avatar url")]
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public string? ProfilePicture { get; set; }
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}
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@@ -1,10 +0,0 @@
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namespace GamificationService.Models.Database;
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public class UserRole
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{
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public long UserId { get; set; }
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public ApplicationUser User { get; set; } = null!;
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public long RoleId { get; set; }
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public ApplicationRole Role { get; set; } = null!;
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}
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