chore: removed everything related to instructions

This commit is contained in:
2025-09-20 22:42:33 +03:00
parent b6778046c2
commit 8ea18f1096
50 changed files with 0 additions and 1953 deletions

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@@ -1,14 +0,0 @@
using System.ComponentModel.DataAnnotations;
namespace GamificationService.Models.DTO;
public class InstructionCategoryCreateDTO
{
public long? Id { get; set; }
[Required(ErrorMessage = "Title is required")]
public string Title { get; set; } = null!;
}

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@@ -1,10 +0,0 @@
namespace GamificationService.Models.DTO;
public class InstructionCategoryDTO
{
public long? Id { get; set; }
public string? Title { get; set; } = null!;
}

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@@ -1,38 +0,0 @@
using System.ComponentModel.DataAnnotations;
namespace GamificationService.Models.DTO;
public class InstructionCreateDTO
{
public long? Id { get; set; }
[Required(ErrorMessage = "Title is required")]
public string Title { get; set; } = null!;
public string? Description { get; set; }
[Required(ErrorMessage = "Paragraphs are required")]
public List<InstructionParagraphCreateDTO> Paragraphs { get; set; } = null!;
[Required(ErrorMessage = "Category id is required")]
public long CategoryId { get; set; }
/// <summary>
/// If AssignDate is set, the instruction will be automatically enabled
/// when the date is reached. If it's not set, the test will automatically
/// obtain the current date as its AssignDate as soon as the instruction
/// will be enabled by the IsEnabled parameter.
/// </summary>
public DateTime? AssignDate { get; set; }
/// <summary>
/// When deadline is reached, no more submissions are allowed for this instruction.
/// </summary>
public DateTime? DeadlineDate { get; set; }
/// <summary>
/// Disabled instructions cannot be seen by users.
/// Tests for such instructions cannot be submitted either.
/// </summary>
public bool IsEnabled { get; set; } = false;
}

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@@ -1,21 +0,0 @@
namespace GamificationService.Models.DTO;
public class InstructionDTO
{
public long? Id { get; set; }
public string? Title { get; set; }
public string? Description { get; set; }
public List<InstructionParagraphDTO> Paragraphs { get; set; } = new List<InstructionParagraphDTO>();
public long? CategoryId { get; set; }
public DateTime? AssignDate { get; set; }
public DateTime? DeadlineDate { get; set; }
public bool IsEnabled { get; set; }
}

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@@ -1,25 +0,0 @@
using System.ComponentModel.DataAnnotations;
namespace GamificationService.Models.DTO;
public class InstructionParagraphCreateDTO
{
public long? Id { get; set; }
public long? InstructionId { get; set; }
/// <summary>
/// Order defines the order of the paragraphs inside the instruction.
/// There must not be two paragraphs with the same order.
/// </summary>
public int Order { get; set; }
[Required(ErrorMessage = "Text is required")]
public string Text { get; set; } = null!;
public string? ImageUrl { get; set; }
public string? VideoUrl { get; set; }
}

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@@ -1,21 +0,0 @@
namespace GamificationService.Models.DTO;
public class InstructionParagraphDTO
{
public long? Id { get; set; }
public long? InstructionId { get; set; }
/// <summary>
/// Order defines the order of the paragraphs inside the instruction.
/// There must not be two paragraphs with the same order.
/// </summary>
public int Order { get; set; }
public string? Text { get; set; } = null!;
public string? ImageUrl { get; set; }
public string? VideoUrl { get; set; }
}

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@@ -1,20 +0,0 @@
using System.ComponentModel.DataAnnotations;
using GamificationService.Utils.Enums;
namespace GamificationService.Models.DTO;
public class InstructionTestCreateDTO
{
public long? Id { get; set; }
public string? Title { get; set; }
[Required(ErrorMessage = "Questions must be specified")]
public ICollection<InstructionTestQuestionCreateDTO> Questions { get; set; } = null!;
public int MaxAttempts { get; set; } = 10;
[Range(0, 1.0, ErrorMessage = "Minimum score must be between 0.6 and 1.0")]
public double MinScore { get; set; } = 0.6;
public InstructionTestScoreCalcMethod ScoreCalcMethod { get; set; } = InstructionTestScoreCalcMethod.MaxGrade;
}

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@@ -1,23 +0,0 @@
using System.ComponentModel.DataAnnotations;
using GamificationService.Utils.Enums;
namespace GamificationService.Models.DTO;
public class InstructionTestDTO
{
public long? Id { get; set; }
// Reserved just in case
[StringLength(300, ErrorMessage = "Title cannot be longer than 300 characters")]
public string? Title { get; set; }
public int MaxAttempts { get; set; } = 10;
public double MinScore { get; set; } = 0.6;
public List<InstructionTestQuestionDTO> Questions { get; set; } = new List<InstructionTestQuestionDTO>();
public InstructionTestScoreCalcMethod ScoreCalcMethod { get; set; } = InstructionTestScoreCalcMethod.MaxGrade;
}

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@@ -1,26 +0,0 @@
using System.ComponentModel.DataAnnotations;
namespace GamificationService.Models.DTO;
public class InstructionTestQuestionCreateDTO
{
public long? Id { get; set; }
public bool IsMultipleAnswer { get; set; }
/// <summary>
/// Question will be displayed in the paragraph with the same order number.
/// There can be multiple questions attached to the same paragraph.
/// </summary>
public int Order { get; set; }
[Required(ErrorMessage = "Must have question text")]
public string Question { get; set; } = null!;
[Required(ErrorMessage = "Must have answer options")]
public ICollection<string> Answers { get; set; } = null!;
[Required(ErrorMessage = "Must have correct answers")]
public ICollection<int> CorrectAnswers { get; set; } = null!;
}

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@@ -1,25 +0,0 @@
using System.ComponentModel.DataAnnotations;
namespace GamificationService.Models.DTO;
public class InstructionTestQuestionDTO
{
public long? Id { get; set; }
public bool IsMultipleAnswer { get; set; }
/// <summary>
/// Question will be displayed in the paragraph with the same order number.
/// There can be multiple questions attached to the same paragraph.
/// </summary>
public int Order { get; set; }
[Required(ErrorMessage = "Must have question text")]
public string Question { get; set; } = null!;
[Required(ErrorMessage = "Must have answer options")]
public ICollection<string> Answers { get; set; } = null!;
public ICollection<int>? CorrectAnswers { get; set; }
}

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@@ -1,12 +0,0 @@
namespace GamificationService.Models.DTO;
public class InstructionTestResultDTO
{
public long? Id { get; set; }
public long? InstructionTestId { get; set; }
public long? UserId { get; set; }
public int Score { get; set; }
}

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@@ -1,12 +0,0 @@
using System.ComponentModel.DataAnnotations;
namespace GamificationService.Models.DTO;
public class InstructionTestSubmissionDTO
{
[Required(ErrorMessage = "InstructionTestId is required")]
public int InstructionTestId { get; set; }
[Required(ErrorMessage = "Answers must be provided")]
public List<List<int>> Answers { get; set; } = null!;
}

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@@ -1,29 +0,0 @@
using System.ComponentModel.DataAnnotations;
namespace GamificationService.Models.Database;
public class Instruction
{
[Key]
public long Id { get; set; }
[Required(ErrorMessage = "Title is required")]
public string Title { get; set; } = null!;
public string? Description { get; set; }
public long CategoryId { get; set; }
[Required(ErrorMessage = "Category must be specified")]
public InstructionCategory Category { get; set; } = null!;
public virtual ICollection<InstructionParagraph> Paragraphs { get; set; }
public long? InstructionTestId { get; set; }
public InstructionTest? InstructionTest { get; set; }
public DateTime? AssignDate { get; set; } = DateTime.UtcNow;
public DateTime? DeadlineDate { get; set; }
public bool IsEnabled { get; set; }
}

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@@ -1,13 +0,0 @@
using System.ComponentModel.DataAnnotations;
namespace GamificationService.Models.Database;
public class InstructionCategory
{
[Key]
public long Id { get; set; }
[Required(ErrorMessage = "Title is required")]
public string Title { get; set; } = null!;
}

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@@ -1,21 +0,0 @@
using System.ComponentModel.DataAnnotations;
namespace GamificationService.Models.Database;
public class InstructionParagraph
{
[Key]
public long Id { get; set; }
public long InstructionId { get; set; }
[Required(ErrorMessage = "Must be linked to instruction")]
public int Order { get; set; }
[Required(ErrorMessage = "Paragraph text is required")]
public string Text { get; set; } = null!;
public string? ImageUrl { get; set; }
public string? VideoUrl { get; set; }
}

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@@ -1,23 +0,0 @@
using System.ComponentModel.DataAnnotations;
using GamificationService.Utils.Enums;
namespace GamificationService.Models.Database;
public class InstructionTest
{
[Key]
public long Id { get; set; }
// Reserved just in case
[MaxLength(300, ErrorMessage = "Title cannot be longer than 300 characters")]
public string? Title { get; set; }
public virtual ICollection<InstructionTestQuestion> Questions { get; set; }
public int MaxAttempts { get; set; } = 10;
public double MinScore { get; set; } = 0.6;
public InstructionTestScoreCalcMethod ScoreCalcMethod { get; set; } = InstructionTestScoreCalcMethod.MaxGrade;
}

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@@ -1,26 +0,0 @@
using System.ComponentModel.DataAnnotations;
namespace GamificationService.Models.Database;
public class InstructionTestQuestion
{
[Key]
public long Id { get; set; }
[Required(ErrorMessage = "Must be tied to an instruction test")]
public InstructionTest InstructionTest { get; set; } = null!;
public long InstructionTestId { get; set; }
public int Order { get; set; }
public bool IsMultipleAnswer { get; set; }
[Required(ErrorMessage = "Must have question text")]
public string Question { get; set; } = null!;
[Required(ErrorMessage = "Must have answer options")]
public ICollection<string> Answers { get; set; } = null!;
[Required(ErrorMessage = "Must have correct answer ids")]
public ICollection<int> CorrectAnswers { get; set; } = null!;
}

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@@ -1,20 +0,0 @@
using System.ComponentModel.DataAnnotations;
namespace GamificationService.Models.Database;
public class InstructionTestResult
{
[Key]
public long Id { get; set; }
public long InstructionTestId { get; set; }
[Required(ErrorMessage = "Instruction test is required")]
public virtual InstructionTest InstructionTest { get; set; } = null!;
public long UserId { get; set; }
[Required(ErrorMessage = "User is required")]
public ApplicationUser User { get; set; } = null!;
[Range(0, 100, ErrorMessage = "Score must be a number from 0 to 100")]
public int Score { get; set; }
}

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@@ -1,6 +0,0 @@
namespace GamificationService.Models.Messages.InstructionTests;
public class CreateInstructionTestRequest
{
}

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@@ -1,6 +0,0 @@
namespace GamificationService.Models.Messages.InstructionTests;
public class CreateInstructionTestResponse
{
}

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@@ -1,6 +0,0 @@
namespace GamificationService.Models.Messages.InstructionTests;
public class UpdateInstructionTestRequest
{
}

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@@ -1,6 +0,0 @@
namespace GamificationService.Models.Messages.InstructionTests;
public class UpdateInstructionTestResponse
{
}

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@@ -1,37 +0,0 @@
using System.ComponentModel.DataAnnotations;
using GamificationService.Models.DTO;
namespace GamificationService.Models.Messages.Instructions;
public class CreateInstructionRequest
{
[Required(ErrorMessage = "Title is required")]
public string Title { get; set; } = null!;
public string? Description { get; set; }
[Required(ErrorMessage = "Paragraphs are required")]
public List<InstructionParagraphCreateDTO> Paragraphs { get; set; } = null!;
[Required(ErrorMessage = "Category id is required")]
public long CategoryId { get; set; }
/// <summary>
/// If AssignDate is set, the instruction will be automatically enabled
/// when the date is reached. If it's not set, the test will automatically
/// obtain the current date as its AssignDate as soon as the instruction
/// will be enabled by the IsEnabled parameter.
/// </summary>
public DateTime? AssignDate { get; set; }
/// <summary>
/// When deadline is reached, no more submissions are allowed for this instruction.
/// </summary>
public DateTime? DeadlineDate { get; set; }
/// <summary>
/// Disabled instructions cannot be seen by users.
/// Tests for such instructions cannot be submitted either.
/// </summary>
public bool IsEnabled { get; set; } = false;
}

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@@ -1,6 +0,0 @@
namespace GamificationService.Models.Messages.Instructions;
public class CreateInstructionResponse
{
}

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@@ -1,40 +0,0 @@
using System.ComponentModel.DataAnnotations;
using GamificationService.Models.DTO;
namespace GamificationService.Models.Messages.Instructions;
public class UpdateInstructionRequest
{
public long Id { get; set; }
[Required(ErrorMessage = "Title is required")]
public string Title { get; set; } = null!;
public string? Description { get; set; }
[Required(ErrorMessage = "Paragraphs are required")]
public List<InstructionParagraphCreateDTO> Paragraphs { get; set; } = null!;
[Required(ErrorMessage = "Category id is required")]
public long CategoryId { get; set; }
/// <summary>
/// If AssignDate is set, the instruction will be automatically enabled
/// when the date is reached. If it's not set, the test will automatically
/// obtain the current date as its AssignDate as soon as the instruction
/// will be enabled by the IsEnabled parameter.
/// </summary>
public DateTime? AssignDate { get; set; }
/// <summary>
/// When deadline is reached, no more submissions are allowed for this instruction.
/// </summary>
public DateTime? DeadlineDate { get; set; }
/// <summary>
/// Disabled instructions cannot be seen by users.
/// Tests for such instructions cannot be submitted either.
/// </summary>
public bool IsEnabled { get; set; } = false;
}

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@@ -1,6 +0,0 @@
namespace GamificationService.Models.Messages.Instructions;
public class UpdateInstructionResponse
{
}