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This commit is contained in:
@@ -1,224 +1,224 @@
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using LctMonolith.Models.Database;
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using Microsoft.AspNetCore.Identity;
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using Microsoft.AspNetCore.Identity.EntityFrameworkCore;
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using Microsoft.EntityFrameworkCore;
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using EventLog = LctMonolith.Models.Database.EventLog;
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namespace LctMonolith.Database.Data;
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/// <summary>
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/// Main EF Core database context for gamification module (PostgreSQL provider expected).
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/// </summary>
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public class AppDbContext : IdentityDbContext<AppUser, IdentityRole<Guid>, Guid>
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{
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public AppDbContext(DbContextOptions<AppDbContext> options) : base(options) { }
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// Rank related entities
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public DbSet<Rank> Ranks => Set<Rank>();
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public DbSet<RankMissionRule> RankMissionRules => Set<RankMissionRule>();
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public DbSet<RankSkillRule> RankSkillRules => Set<RankSkillRule>();
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// Mission related entities
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public DbSet<MissionCategory> MissionCategories => Set<MissionCategory>();
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public DbSet<Mission> Missions => Set<Mission>();
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public DbSet<PlayerMission> PlayerMissions => Set<PlayerMission>();
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public DbSet<MissionSkillReward> MissionSkillRewards => Set<MissionSkillReward>();
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public DbSet<MissionItemReward> MissionItemRewards => Set<MissionItemReward>();
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public DbSet<MissionRankRule> MissionRankRules => Set<MissionRankRule>();
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// Skill related entities
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public DbSet<Skill> Skills => Set<Skill>();
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public DbSet<PlayerSkill> PlayerSkills => Set<PlayerSkill>();
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// Dialogue related entities
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public DbSet<Dialogue> Dialogues => Set<Dialogue>();
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public DbSet<DialogueMessage> DialogueMessages => Set<DialogueMessage>();
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public DbSet<DialogueMessageResponseOption> DialogueMessageResponseOptions => Set<DialogueMessageResponseOption>();
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// Store and inventory
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public DbSet<StoreItem> StoreItems => Set<StoreItem>();
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public DbSet<UserInventoryItem> UserInventoryItems => Set<UserInventoryItem>();
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public DbSet<Transaction> Transactions => Set<Transaction>();
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// System entities
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public DbSet<EventLog> EventLogs => Set<EventLog>();
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public DbSet<RefreshToken> RefreshTokens => Set<RefreshToken>();
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public DbSet<Notification> Notifications => Set<Notification>();
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// Core profile / player chain
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public DbSet<Player> Players => Set<Player>();
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public DbSet<Profile> Profiles => Set<Profile>();
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protected override void OnModelCreating(ModelBuilder b)
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{
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base.OnModelCreating(b);
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// Player configuration
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b.Entity<Player>()
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.HasIndex(p => p.UserId)
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.IsUnique();
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b.Entity<Player>()
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.HasOne<AppUser>()
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.WithOne()
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.HasForeignKey<Player>(p => p.UserId)
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.IsRequired();
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// Rank configurations
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b.Entity<Rank>()
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.HasIndex(r => r.ExpNeeded)
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.IsUnique();
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b.Entity<Rank>()
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.HasIndex(r => r.Title)
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.IsUnique();
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// Skill configurations
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b.Entity<Skill>()
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.HasIndex(s => s.Title)
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.IsUnique();
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// MissionCategory configurations
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b.Entity<MissionCategory>()
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.HasIndex(mc => mc.Title)
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.IsUnique();
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// Mission configurations
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b.Entity<Mission>()
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.HasOne(m => m.MissionCategory)
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.WithMany(mc => mc.Missions)
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.HasForeignKey(m => m.MissionCategoryId)
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.IsRequired();
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b.Entity<Mission>()
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.HasOne(m => m.ParentMission)
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.WithMany(m => m.ChildMissions)
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.HasForeignKey(m => m.ParentMissionId)
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.IsRequired(false);
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// Dialogue relationship for Mission
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b.Entity<Mission>()
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.HasOne(m => m.Dialogue)
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.WithOne(d => d.Mission)
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.HasForeignKey<Mission>(m => m.DialogueId)
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.IsRequired(false);
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// MissionRankRule configurations
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b.Entity<MissionRankRule>()
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.HasOne(mrr => mrr.Mission)
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.WithMany(m => m.MissionRankRules)
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.HasForeignKey(mrr => mrr.MissionId);
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b.Entity<MissionRankRule>()
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.HasOne(mrr => mrr.Rank)
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.WithMany(r => r.MissionRankRules)
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.HasForeignKey(mrr => mrr.RankId);
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// MissionSkillReward configurations
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b.Entity<MissionSkillReward>()
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.HasKey(x => new { x.MissionId, x.SkillId });
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b.Entity<MissionSkillReward>()
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.HasOne(msr => msr.Mission)
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.WithMany(m => m.MissionSkillRewards)
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.HasForeignKey(msr => msr.MissionId);
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b.Entity<MissionSkillReward>()
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.HasOne(msr => msr.Skill)
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.WithMany(s => s.MissionSkillRewards)
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.HasForeignKey(msr => msr.SkillId);
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// MissionItemReward configurations
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b.Entity<MissionItemReward>()
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.HasOne(mir => mir.Mission)
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.WithMany(m => m.MissionItemRewards)
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.HasForeignKey(mir => mir.MissionId);
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// RankMissionRule composite key
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b.Entity<RankMissionRule>().HasKey(x => new { x.RankId, x.MissionId });
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b.Entity<RankMissionRule>()
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.HasOne(rmr => rmr.Rank)
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.WithMany(r => r.RankMissionRules)
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.HasForeignKey(rmr => rmr.RankId);
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b.Entity<RankMissionRule>()
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.HasOne(rmr => rmr.Mission)
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.WithMany(m => m.RankMissionRules)
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.HasForeignKey(rmr => rmr.MissionId);
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// RankSkillRule composite key
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b.Entity<RankSkillRule>().HasKey(x => new { x.RankId, x.SkillId });
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b.Entity<RankSkillRule>()
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.HasOne(rsr => rsr.Rank)
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.WithMany(r => r.RankSkillRules)
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.HasForeignKey(rsr => rsr.RankId);
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b.Entity<RankSkillRule>()
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.HasOne(rsr => rsr.Skill)
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.WithMany(s => s.RankSkillRules)
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.HasForeignKey(rsr => rsr.SkillId);
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// PlayerSkill composite key
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b.Entity<PlayerSkill>().HasKey(x => new { x.PlayerId, x.SkillId });
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b.Entity<PlayerSkill>()
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.HasOne(ps => ps.Player)
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.WithMany(p => p.PlayerSkills)
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.HasForeignKey(ps => ps.PlayerId);
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b.Entity<PlayerSkill>()
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.HasOne(ps => ps.Skill)
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.WithMany(s => s.PlayerSkills)
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.HasForeignKey(ps => ps.SkillId);
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// PlayerMission composite key
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b.Entity<PlayerMission>().HasKey(x => new { x.PlayerId, x.MissionId });
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b.Entity<PlayerMission>()
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.HasOne(pm => pm.Player)
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.WithMany(p => p.PlayerMissions)
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.HasForeignKey(pm => pm.PlayerId);
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b.Entity<PlayerMission>()
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.HasOne(pm => pm.Mission)
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.WithMany(m => m.PlayerMissions)
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.HasForeignKey(pm => pm.MissionId);
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// Dialogue configurations
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b.Entity<Dialogue>()
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.HasOne(d => d.Mission)
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.WithOne(m => m.Dialogue)
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.HasForeignKey<Dialogue>(d => d.MissionId)
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.IsRequired();
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// DialogueMessage configurations
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b.Entity<DialogueMessage>()
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.HasOne(dm => dm.InitialDialogue)
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.WithMany()
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.HasForeignKey(dm => dm.InitialDialogueId)
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.IsRequired(false)
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.OnDelete(DeleteBehavior.Restrict);
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b.Entity<DialogueMessage>()
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.HasOne(dm => dm.InterimDialogue)
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.WithMany()
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.HasForeignKey(dm => dm.InterimDialogueId)
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.IsRequired(false)
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.OnDelete(DeleteBehavior.Restrict);
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b.Entity<DialogueMessage>()
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.HasOne(dm => dm.EndDialogue)
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.WithMany()
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.HasForeignKey(dm => dm.EndDialogueId)
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.IsRequired(false)
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.OnDelete(DeleteBehavior.Restrict);
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// DialogueMessageResponseOption configurations
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b.Entity<DialogueMessageResponseOption>()
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.HasOne(dmro => dmro.ParentDialogueMessage)
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.WithMany(dm => dm.DialogueMessageResponseOptions)
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.HasForeignKey(dmro => dmro.ParentDialogueMessageId)
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.IsRequired();
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b.Entity<DialogueMessageResponseOption>()
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.HasOne(dmro => dmro.DestinationDialogueMessage)
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.WithMany()
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.HasForeignKey(dmro => dmro.DestinationDialogueMessageId)
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.IsRequired(false)
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.OnDelete(DeleteBehavior.Restrict);
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// Refresh token index unique
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b.Entity<RefreshToken>().HasIndex(x => x.Token).IsUnique();
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// ---------- Performance indexes ----------
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b.Entity<PlayerSkill>().HasIndex(ps => ps.SkillId);
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b.Entity<EventLog>().HasIndex(e => new { e.UserId, e.Type, e.CreatedAt });
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b.Entity<StoreItem>().HasIndex(i => i.IsActive);
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b.Entity<Transaction>().HasIndex(t => new { t.UserId, t.CreatedAt });
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b.Entity<Notification>().HasIndex(n => new { n.UserId, n.IsRead, n.CreatedAt });
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}
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}
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using LctMonolith.Models.Database;
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using Microsoft.AspNetCore.Identity;
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using Microsoft.AspNetCore.Identity.EntityFrameworkCore;
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using Microsoft.EntityFrameworkCore;
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using EventLog = LctMonolith.Models.Database.EventLog;
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namespace LctMonolith.Database.Data;
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/// <summary>
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/// Main EF Core database context for gamification module (PostgreSQL provider expected).
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/// </summary>
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public class AppDbContext : IdentityDbContext<AppUser, IdentityRole<Guid>, Guid>
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{
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public AppDbContext(DbContextOptions<AppDbContext> options) : base(options) { }
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// Rank related entities
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public DbSet<Rank> Ranks => Set<Rank>();
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public DbSet<RankMissionRule> RankMissionRules => Set<RankMissionRule>();
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public DbSet<RankSkillRule> RankSkillRules => Set<RankSkillRule>();
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// Mission related entities
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public DbSet<MissionCategory> MissionCategories => Set<MissionCategory>();
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public DbSet<Mission> Missions => Set<Mission>();
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public DbSet<PlayerMission> PlayerMissions => Set<PlayerMission>();
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public DbSet<MissionSkillReward> MissionSkillRewards => Set<MissionSkillReward>();
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public DbSet<MissionItemReward> MissionItemRewards => Set<MissionItemReward>();
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public DbSet<MissionRankRule> MissionRankRules => Set<MissionRankRule>();
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// Skill related entities
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public DbSet<Skill> Skills => Set<Skill>();
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public DbSet<PlayerSkill> PlayerSkills => Set<PlayerSkill>();
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// Dialogue related entities
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public DbSet<Dialogue> Dialogues => Set<Dialogue>();
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public DbSet<DialogueMessage> DialogueMessages => Set<DialogueMessage>();
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public DbSet<DialogueMessageResponseOption> DialogueMessageResponseOptions => Set<DialogueMessageResponseOption>();
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// Store and inventory
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public DbSet<StoreItem> StoreItems => Set<StoreItem>();
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public DbSet<UserInventoryItem> UserInventoryItems => Set<UserInventoryItem>();
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public DbSet<Transaction> Transactions => Set<Transaction>();
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// System entities
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public DbSet<EventLog> EventLogs => Set<EventLog>();
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public DbSet<RefreshToken> RefreshTokens => Set<RefreshToken>();
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public DbSet<Notification> Notifications => Set<Notification>();
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// Core profile / player chain
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public DbSet<Player> Players => Set<Player>();
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public DbSet<Profile> Profiles => Set<Profile>();
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protected override void OnModelCreating(ModelBuilder b)
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{
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base.OnModelCreating(b);
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// Player configuration
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b.Entity<Player>()
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.HasIndex(p => p.UserId)
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.IsUnique();
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b.Entity<Player>()
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.HasOne<AppUser>()
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.WithOne()
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.HasForeignKey<Player>(p => p.UserId)
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.IsRequired();
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// Rank configurations
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b.Entity<Rank>()
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.HasIndex(r => r.ExpNeeded)
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.IsUnique();
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b.Entity<Rank>()
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.HasIndex(r => r.Title)
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.IsUnique();
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// Skill configurations
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b.Entity<Skill>()
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.HasIndex(s => s.Title)
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.IsUnique();
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// MissionCategory configurations
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b.Entity<MissionCategory>()
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.HasIndex(mc => mc.Title)
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.IsUnique();
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// Mission configurations
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b.Entity<Mission>()
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.HasOne(m => m.MissionCategory)
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.WithMany(mc => mc.Missions)
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.HasForeignKey(m => m.MissionCategoryId)
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.IsRequired();
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b.Entity<Mission>()
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.HasOne(m => m.ParentMission)
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.WithMany(m => m.ChildMissions)
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.HasForeignKey(m => m.ParentMissionId)
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.IsRequired(false);
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// Dialogue relationship for Mission
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b.Entity<Mission>()
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.HasOne(m => m.Dialogue)
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.WithOne(d => d.Mission)
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.HasForeignKey<Mission>(m => m.DialogueId)
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.IsRequired(false);
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// MissionRankRule configurations
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b.Entity<MissionRankRule>()
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.HasOne(mrr => mrr.Mission)
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.WithMany(m => m.MissionRankRules)
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.HasForeignKey(mrr => mrr.MissionId);
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b.Entity<MissionRankRule>()
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.HasOne(mrr => mrr.Rank)
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.WithMany(r => r.MissionRankRules)
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.HasForeignKey(mrr => mrr.RankId);
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// MissionSkillReward configurations
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b.Entity<MissionSkillReward>()
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.HasKey(x => new { x.MissionId, x.SkillId });
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b.Entity<MissionSkillReward>()
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.HasOne(msr => msr.Mission)
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.WithMany(m => m.MissionSkillRewards)
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.HasForeignKey(msr => msr.MissionId);
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b.Entity<MissionSkillReward>()
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.HasOne(msr => msr.Skill)
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.WithMany(s => s.MissionSkillRewards)
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.HasForeignKey(msr => msr.SkillId);
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// MissionItemReward configurations
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b.Entity<MissionItemReward>()
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.HasOne(mir => mir.Mission)
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.WithMany(m => m.MissionItemRewards)
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.HasForeignKey(mir => mir.MissionId);
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// RankMissionRule composite key
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b.Entity<RankMissionRule>().HasKey(x => new { x.RankId, x.MissionId });
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b.Entity<RankMissionRule>()
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.HasOne(rmr => rmr.Rank)
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.WithMany(r => r.RankMissionRules)
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.HasForeignKey(rmr => rmr.RankId);
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b.Entity<RankMissionRule>()
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.HasOne(rmr => rmr.Mission)
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.WithMany(m => m.RankMissionRules)
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.HasForeignKey(rmr => rmr.MissionId);
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// RankSkillRule composite key
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b.Entity<RankSkillRule>().HasKey(x => new { x.RankId, x.SkillId });
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b.Entity<RankSkillRule>()
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.HasOne(rsr => rsr.Rank)
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.WithMany(r => r.RankSkillRules)
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.HasForeignKey(rsr => rsr.RankId);
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b.Entity<RankSkillRule>()
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.HasOne(rsr => rsr.Skill)
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.WithMany(s => s.RankSkillRules)
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.HasForeignKey(rsr => rsr.SkillId);
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// PlayerSkill composite key
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b.Entity<PlayerSkill>().HasKey(x => new { x.PlayerId, x.SkillId });
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b.Entity<PlayerSkill>()
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.HasOne(ps => ps.Player)
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.WithMany(p => p.PlayerSkills)
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.HasForeignKey(ps => ps.PlayerId);
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b.Entity<PlayerSkill>()
|
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.HasOne(ps => ps.Skill)
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.WithMany(s => s.PlayerSkills)
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.HasForeignKey(ps => ps.SkillId);
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// PlayerMission composite key
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b.Entity<PlayerMission>().HasKey(x => new { x.PlayerId, x.MissionId });
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b.Entity<PlayerMission>()
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.HasOne(pm => pm.Player)
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.WithMany(p => p.PlayerMissions)
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.HasForeignKey(pm => pm.PlayerId);
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b.Entity<PlayerMission>()
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.HasOne(pm => pm.Mission)
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.WithMany(m => m.PlayerMissions)
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.HasForeignKey(pm => pm.MissionId);
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|
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// Dialogue configurations
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b.Entity<Dialogue>()
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.HasOne(d => d.Mission)
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.WithOne(m => m.Dialogue)
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.HasForeignKey<Dialogue>(d => d.MissionId)
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.IsRequired();
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|
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// DialogueMessage configurations
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b.Entity<DialogueMessage>()
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.HasOne(dm => dm.InitialDialogue)
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.WithMany()
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.HasForeignKey(dm => dm.InitialDialogueId)
|
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.IsRequired(false)
|
||||
.OnDelete(DeleteBehavior.Restrict);
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b.Entity<DialogueMessage>()
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.HasOne(dm => dm.InterimDialogue)
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.WithMany()
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.HasForeignKey(dm => dm.InterimDialogueId)
|
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.IsRequired(false)
|
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.OnDelete(DeleteBehavior.Restrict);
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b.Entity<DialogueMessage>()
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.HasOne(dm => dm.EndDialogue)
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.WithMany()
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.HasForeignKey(dm => dm.EndDialogueId)
|
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.IsRequired(false)
|
||||
.OnDelete(DeleteBehavior.Restrict);
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||||
|
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// DialogueMessageResponseOption configurations
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b.Entity<DialogueMessageResponseOption>()
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.HasOne(dmro => dmro.ParentDialogueMessage)
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.WithMany(dm => dm.DialogueMessageResponseOptions)
|
||||
.HasForeignKey(dmro => dmro.ParentDialogueMessageId)
|
||||
.IsRequired();
|
||||
b.Entity<DialogueMessageResponseOption>()
|
||||
.HasOne(dmro => dmro.DestinationDialogueMessage)
|
||||
.WithMany()
|
||||
.HasForeignKey(dmro => dmro.DestinationDialogueMessageId)
|
||||
.IsRequired(false)
|
||||
.OnDelete(DeleteBehavior.Restrict);
|
||||
|
||||
// Refresh token index unique
|
||||
b.Entity<RefreshToken>().HasIndex(x => x.Token).IsUnique();
|
||||
|
||||
// ---------- Performance indexes ----------
|
||||
b.Entity<PlayerSkill>().HasIndex(ps => ps.SkillId);
|
||||
b.Entity<EventLog>().HasIndex(e => new { e.UserId, e.Type, e.CreatedAt });
|
||||
b.Entity<StoreItem>().HasIndex(i => i.IsActive);
|
||||
b.Entity<Transaction>().HasIndex(t => new { t.UserId, t.CreatedAt });
|
||||
b.Entity<Notification>().HasIndex(n => new { n.UserId, n.IsRead, n.CreatedAt });
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,47 +1,47 @@
|
||||
using LctMonolith.Models.Database;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using Serilog;
|
||||
|
||||
namespace LctMonolith.Database.Data;
|
||||
|
||||
/// <summary>
|
||||
/// Development database seeder for initial ranks, competencies, sample store items.
|
||||
/// Idempotent: checks existence before inserting.
|
||||
/// </summary>
|
||||
public static class DbSeeder
|
||||
{
|
||||
public static async Task SeedAsync(AppDbContext db, CancellationToken ct = default)
|
||||
{
|
||||
await db.Database.EnsureCreatedAsync(ct);
|
||||
|
||||
if (!await db.Ranks.AnyAsync(ct))
|
||||
{
|
||||
var ranks = new List<Rank>
|
||||
{
|
||||
new() { Title = "Искатель", ExpNeeded = 0 },
|
||||
new() { Title = "Пилот-кандидат", ExpNeeded = 500 },
|
||||
new() { Title = "Принятый в экипаж", ExpNeeded = 1500 }
|
||||
};
|
||||
db.Ranks.AddRange(ranks);
|
||||
Log.Information("Seeded {Count} ranks", ranks.Count);
|
||||
}
|
||||
|
||||
if (!await db.Skills.AnyAsync(ct))
|
||||
{
|
||||
var comps = new[]
|
||||
{
|
||||
"Вера в дело","Стремление к большему","Общение","Аналитика","Командование","Юриспруденция","Трёхмерное мышление","Базовая экономика","Основы аэронавигации"
|
||||
}.Select(n => new Skill { Title = n });
|
||||
db.Skills.AddRange(comps);
|
||||
Log.Information("Seeded competencies");
|
||||
}
|
||||
|
||||
if (!await db.StoreItems.AnyAsync(ct))
|
||||
{
|
||||
db.StoreItems.AddRange(new StoreItem { Name = "Футболка Алабуга", Price = 100 }, new StoreItem { Name = "Брелок Буран", Price = 50 });
|
||||
Log.Information("Seeded store items");
|
||||
}
|
||||
|
||||
await db.SaveChangesAsync(ct);
|
||||
}
|
||||
}
|
||||
using LctMonolith.Models.Database;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using Serilog;
|
||||
|
||||
namespace LctMonolith.Database.Data;
|
||||
|
||||
/// <summary>
|
||||
/// Development database seeder for initial ranks, competencies, sample store items.
|
||||
/// Idempotent: checks existence before inserting.
|
||||
/// </summary>
|
||||
public static class DbSeeder
|
||||
{
|
||||
public static async Task SeedAsync(AppDbContext db, CancellationToken ct = default)
|
||||
{
|
||||
await db.Database.EnsureCreatedAsync(ct);
|
||||
|
||||
if (!await db.Ranks.AnyAsync(ct))
|
||||
{
|
||||
var ranks = new List<Rank>
|
||||
{
|
||||
new() { Title = "Искатель", ExpNeeded = 0 },
|
||||
new() { Title = "Пилот-кандидат", ExpNeeded = 500 },
|
||||
new() { Title = "Принятый в экипаж", ExpNeeded = 1500 }
|
||||
};
|
||||
db.Ranks.AddRange(ranks);
|
||||
Log.Information("Seeded {Count} ranks", ranks.Count);
|
||||
}
|
||||
|
||||
if (!await db.Skills.AnyAsync(ct))
|
||||
{
|
||||
var comps = new[]
|
||||
{
|
||||
"Вера в дело","Стремление к большему","Общение","Аналитика","Командование","Юриспруденция","Трёхмерное мышление","Базовая экономика","Основы аэронавигации"
|
||||
}.Select(n => new Skill { Title = n });
|
||||
db.Skills.AddRange(comps);
|
||||
Log.Information("Seeded competencies");
|
||||
}
|
||||
|
||||
if (!await db.StoreItems.AnyAsync(ct))
|
||||
{
|
||||
db.StoreItems.AddRange(new StoreItem { Name = "Футболка Алабуга", Price = 100 }, new StoreItem { Name = "Брелок Буран", Price = 50 });
|
||||
Log.Information("Seeded store items");
|
||||
}
|
||||
|
||||
await db.SaveChangesAsync(ct);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,19 +1,19 @@
|
||||
namespace LctMonolith.Models.Database;
|
||||
|
||||
public enum EventType
|
||||
{
|
||||
SkillProgress = 1,
|
||||
MissionStatusChanged = 2,
|
||||
RankChanged = 3,
|
||||
ItemPurchased = 4,
|
||||
ArtifactObtained = 5,
|
||||
RewardGranted = 6,
|
||||
ProfileChanged = 7,
|
||||
AuthCredentialsChanged = 8,
|
||||
ItemReturned = 9,
|
||||
ItemSold = 10
|
||||
}
|
||||
|
||||
#if false
|
||||
// Moved to Models/EventType.cs
|
||||
#endif
|
||||
namespace LctMonolith.Models.Database;
|
||||
|
||||
public enum EventType
|
||||
{
|
||||
SkillProgress = 1,
|
||||
MissionStatusChanged = 2,
|
||||
RankChanged = 3,
|
||||
ItemPurchased = 4,
|
||||
ArtifactObtained = 5,
|
||||
RewardGranted = 6,
|
||||
ProfileChanged = 7,
|
||||
AuthCredentialsChanged = 8,
|
||||
ItemReturned = 9,
|
||||
ItemSold = 10
|
||||
}
|
||||
|
||||
#if false
|
||||
// Moved to Models/EventType.cs
|
||||
#endif
|
||||
|
||||
@@ -1,56 +1,56 @@
|
||||
using System.Linq.Expressions;
|
||||
using LctMonolith.Database.Data;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
|
||||
namespace LctMonolith.Database.Repositories;
|
||||
|
||||
/// <summary>
|
||||
/// Generic repository implementation for common CRUD and query composition.
|
||||
/// </summary>
|
||||
public class GenericRepository<TEntity> : IGenericRepository<TEntity> where TEntity : class
|
||||
{
|
||||
protected readonly AppDbContext Context;
|
||||
protected readonly DbSet<TEntity> Set;
|
||||
|
||||
public GenericRepository(AppDbContext context)
|
||||
{
|
||||
Context = context;
|
||||
Set = context.Set<TEntity>();
|
||||
}
|
||||
|
||||
public IQueryable<TEntity> Query(
|
||||
Expression<Func<TEntity, bool>>? filter = null,
|
||||
Func<IQueryable<TEntity>, IOrderedQueryable<TEntity>>? orderBy = null,
|
||||
params Expression<Func<TEntity, object>>[] includes)
|
||||
{
|
||||
IQueryable<TEntity> query = Set;
|
||||
if (filter != null) query = query.Where(filter);
|
||||
if (includes != null)
|
||||
{
|
||||
foreach (var include in includes)
|
||||
query = query.Include(include);
|
||||
}
|
||||
if (orderBy != null) query = orderBy(query);
|
||||
return query;
|
||||
}
|
||||
|
||||
public async Task<TEntity?> GetByIdAsync(object id) => await Set.FindAsync(id) ?? null;
|
||||
|
||||
public ValueTask<TEntity?> FindAsync(params object[] keyValues) => Set.FindAsync(keyValues);
|
||||
|
||||
public async Task AddAsync(TEntity entity, CancellationToken ct = default) => await Set.AddAsync(entity, ct);
|
||||
|
||||
public async Task AddRangeAsync(IEnumerable<TEntity> entities, CancellationToken ct = default) => await Set.AddRangeAsync(entities, ct);
|
||||
|
||||
public void Update(TEntity entity) => Set.Update(entity);
|
||||
|
||||
public void Remove(TEntity entity) => Set.Remove(entity);
|
||||
|
||||
public async Task RemoveByIdAsync(object id, CancellationToken ct = default)
|
||||
{
|
||||
var entity = await Set.FindAsync([id], ct);
|
||||
if (entity == null) throw new KeyNotFoundException($"Entity {typeof(TEntity).Name} id={id} not found");
|
||||
Set.Remove(entity);
|
||||
}
|
||||
}
|
||||
|
||||
using System.Linq.Expressions;
|
||||
using LctMonolith.Database.Data;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
|
||||
namespace LctMonolith.Database.Repositories;
|
||||
|
||||
/// <summary>
|
||||
/// Generic repository implementation for common CRUD and query composition.
|
||||
/// </summary>
|
||||
public class GenericRepository<TEntity> : IGenericRepository<TEntity> where TEntity : class
|
||||
{
|
||||
protected readonly AppDbContext Context;
|
||||
protected readonly DbSet<TEntity> Set;
|
||||
|
||||
public GenericRepository(AppDbContext context)
|
||||
{
|
||||
Context = context;
|
||||
Set = context.Set<TEntity>();
|
||||
}
|
||||
|
||||
public IQueryable<TEntity> Query(
|
||||
Expression<Func<TEntity, bool>>? filter = null,
|
||||
Func<IQueryable<TEntity>, IOrderedQueryable<TEntity>>? orderBy = null,
|
||||
params Expression<Func<TEntity, object>>[] includes)
|
||||
{
|
||||
IQueryable<TEntity> query = Set;
|
||||
if (filter != null) query = query.Where(filter);
|
||||
if (includes != null)
|
||||
{
|
||||
foreach (var include in includes)
|
||||
query = query.Include(include);
|
||||
}
|
||||
if (orderBy != null) query = orderBy(query);
|
||||
return query;
|
||||
}
|
||||
|
||||
public async Task<TEntity?> GetByIdAsync(object id) => await Set.FindAsync(id) ?? null;
|
||||
|
||||
public ValueTask<TEntity?> FindAsync(params object[] keyValues) => Set.FindAsync(keyValues);
|
||||
|
||||
public async Task AddAsync(TEntity entity, CancellationToken ct = default) => await Set.AddAsync(entity, ct);
|
||||
|
||||
public async Task AddRangeAsync(IEnumerable<TEntity> entities, CancellationToken ct = default) => await Set.AddRangeAsync(entities, ct);
|
||||
|
||||
public void Update(TEntity entity) => Set.Update(entity);
|
||||
|
||||
public void Remove(TEntity entity) => Set.Remove(entity);
|
||||
|
||||
public async Task RemoveByIdAsync(object id, CancellationToken ct = default)
|
||||
{
|
||||
var entity = await Set.FindAsync([id], ct);
|
||||
if (entity == null) throw new KeyNotFoundException($"Entity {typeof(TEntity).Name} id={id} not found");
|
||||
Set.Remove(entity);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,25 +1,25 @@
|
||||
using System.Linq.Expressions;
|
||||
|
||||
namespace LctMonolith.Database.Repositories;
|
||||
|
||||
/// <summary>
|
||||
/// Generic repository abstraction for aggregate root / entity access. Read operations return IQueryable for composition.
|
||||
/// </summary>
|
||||
public interface IGenericRepository<TEntity> where TEntity : class
|
||||
{
|
||||
IQueryable<TEntity> Query(
|
||||
Expression<Func<TEntity, bool>>? filter = null,
|
||||
Func<IQueryable<TEntity>, IOrderedQueryable<TEntity>>? orderBy = null,
|
||||
params Expression<Func<TEntity, object>>[] includes);
|
||||
|
||||
Task<TEntity?> GetByIdAsync(object id);
|
||||
ValueTask<TEntity?> FindAsync(params object[] keyValues);
|
||||
|
||||
Task AddAsync(TEntity entity, CancellationToken ct = default);
|
||||
Task AddRangeAsync(IEnumerable<TEntity> entities, CancellationToken ct = default);
|
||||
|
||||
void Update(TEntity entity);
|
||||
void Remove(TEntity entity);
|
||||
Task RemoveByIdAsync(object id, CancellationToken ct = default);
|
||||
}
|
||||
|
||||
using System.Linq.Expressions;
|
||||
|
||||
namespace LctMonolith.Database.Repositories;
|
||||
|
||||
/// <summary>
|
||||
/// Generic repository abstraction for aggregate root / entity access. Read operations return IQueryable for composition.
|
||||
/// </summary>
|
||||
public interface IGenericRepository<TEntity> where TEntity : class
|
||||
{
|
||||
IQueryable<TEntity> Query(
|
||||
Expression<Func<TEntity, bool>>? filter = null,
|
||||
Func<IQueryable<TEntity>, IOrderedQueryable<TEntity>>? orderBy = null,
|
||||
params Expression<Func<TEntity, object>>[] includes);
|
||||
|
||||
Task<TEntity?> GetByIdAsync(object id);
|
||||
ValueTask<TEntity?> FindAsync(params object[] keyValues);
|
||||
|
||||
Task AddAsync(TEntity entity, CancellationToken ct = default);
|
||||
Task AddRangeAsync(IEnumerable<TEntity> entities, CancellationToken ct = default);
|
||||
|
||||
void Update(TEntity entity);
|
||||
void Remove(TEntity entity);
|
||||
Task RemoveByIdAsync(object id, CancellationToken ct = default);
|
||||
}
|
||||
|
||||
|
||||
@@ -1,40 +1,40 @@
|
||||
using LctMonolith.Database.Repositories;
|
||||
using LctMonolith.Models.Database;
|
||||
using EventLog = LctMonolith.Models.Database.EventLog;
|
||||
|
||||
namespace LctMonolith.Database.UnitOfWork;
|
||||
|
||||
/// <summary>
|
||||
/// Unit of Work aggregates repositories and transaction boundary.
|
||||
/// </summary>
|
||||
public interface IUnitOfWork
|
||||
{
|
||||
IGenericRepository<AppUser> Users { get; }
|
||||
IGenericRepository<Player> Players { get; }
|
||||
IGenericRepository<MissionCategory> MissionCategories { get; } // added
|
||||
IGenericRepository<Rank> Ranks { get; }
|
||||
IGenericRepository<RankMissionRule> RankMissionRules { get; }
|
||||
IGenericRepository<RankSkillRule> RankSkillRules { get; }
|
||||
IGenericRepository<Mission> Missions { get; }
|
||||
IGenericRepository<PlayerMission> PlayerMissions { get; }
|
||||
IGenericRepository<MissionSkillReward> MissionSkillRewards { get; }
|
||||
IGenericRepository<Skill> Skills { get; }
|
||||
IGenericRepository<PlayerSkill> PlayerSkills { get; }
|
||||
IGenericRepository<StoreItem> StoreItems { get; }
|
||||
IGenericRepository<UserInventoryItem> UserInventoryItems { get; }
|
||||
IGenericRepository<Transaction> Transactions { get; }
|
||||
IGenericRepository<EventLog> EventLogs { get; }
|
||||
IGenericRepository<RefreshToken> RefreshTokens { get; }
|
||||
IGenericRepository<Notification> Notifications { get; }
|
||||
IGenericRepository<MissionItemReward> MissionItemRewards { get; } // added
|
||||
IGenericRepository<MissionRankRule> MissionRankRules { get; } // added
|
||||
IGenericRepository<Dialogue> Dialogues { get; }
|
||||
IGenericRepository<DialogueMessage> DialogueMessages { get; }
|
||||
IGenericRepository<DialogueMessageResponseOption> DialogueMessageResponseOptions { get; }
|
||||
IGenericRepository<Profile> Profiles { get; }
|
||||
|
||||
Task<int> SaveChangesAsync(CancellationToken ct = default);
|
||||
Task BeginTransactionAsync(CancellationToken ct = default);
|
||||
Task CommitAsync(CancellationToken ct = default);
|
||||
Task RollbackAsync(CancellationToken ct = default);
|
||||
}
|
||||
using LctMonolith.Database.Repositories;
|
||||
using LctMonolith.Models.Database;
|
||||
using EventLog = LctMonolith.Models.Database.EventLog;
|
||||
|
||||
namespace LctMonolith.Database.UnitOfWork;
|
||||
|
||||
/// <summary>
|
||||
/// Unit of Work aggregates repositories and transaction boundary.
|
||||
/// </summary>
|
||||
public interface IUnitOfWork
|
||||
{
|
||||
IGenericRepository<AppUser> Users { get; }
|
||||
IGenericRepository<Player> Players { get; }
|
||||
IGenericRepository<MissionCategory> MissionCategories { get; } // added
|
||||
IGenericRepository<Rank> Ranks { get; }
|
||||
IGenericRepository<RankMissionRule> RankMissionRules { get; }
|
||||
IGenericRepository<RankSkillRule> RankSkillRules { get; }
|
||||
IGenericRepository<Mission> Missions { get; }
|
||||
IGenericRepository<PlayerMission> PlayerMissions { get; }
|
||||
IGenericRepository<MissionSkillReward> MissionSkillRewards { get; }
|
||||
IGenericRepository<Skill> Skills { get; }
|
||||
IGenericRepository<PlayerSkill> PlayerSkills { get; }
|
||||
IGenericRepository<StoreItem> StoreItems { get; }
|
||||
IGenericRepository<UserInventoryItem> UserInventoryItems { get; }
|
||||
IGenericRepository<Transaction> Transactions { get; }
|
||||
IGenericRepository<EventLog> EventLogs { get; }
|
||||
IGenericRepository<RefreshToken> RefreshTokens { get; }
|
||||
IGenericRepository<Notification> Notifications { get; }
|
||||
IGenericRepository<MissionItemReward> MissionItemRewards { get; } // added
|
||||
IGenericRepository<MissionRankRule> MissionRankRules { get; } // added
|
||||
IGenericRepository<Dialogue> Dialogues { get; }
|
||||
IGenericRepository<DialogueMessage> DialogueMessages { get; }
|
||||
IGenericRepository<DialogueMessageResponseOption> DialogueMessageResponseOptions { get; }
|
||||
IGenericRepository<Profile> Profiles { get; }
|
||||
|
||||
Task<int> SaveChangesAsync(CancellationToken ct = default);
|
||||
Task BeginTransactionAsync(CancellationToken ct = default);
|
||||
Task CommitAsync(CancellationToken ct = default);
|
||||
Task RollbackAsync(CancellationToken ct = default);
|
||||
}
|
||||
|
||||
@@ -1,110 +1,110 @@
|
||||
using LctMonolith.Database.Data;
|
||||
using LctMonolith.Database.Repositories;
|
||||
using LctMonolith.Models.Database;
|
||||
using Microsoft.EntityFrameworkCore.Storage;
|
||||
using EventLog = LctMonolith.Models.Database.EventLog;
|
||||
|
||||
namespace LctMonolith.Database.UnitOfWork;
|
||||
|
||||
/// <summary>
|
||||
/// Unit of Work implementation encapsulating repositories and DB transaction scope.
|
||||
/// </summary>
|
||||
public class UnitOfWork : IUnitOfWork, IAsyncDisposable
|
||||
{
|
||||
private readonly AppDbContext _ctx;
|
||||
private IDbContextTransaction? _tx;
|
||||
|
||||
public UnitOfWork(AppDbContext ctx)
|
||||
{
|
||||
_ctx = ctx;
|
||||
}
|
||||
|
||||
private IGenericRepository<AppUser>? _users;
|
||||
private IGenericRepository<Rank>? _ranks;
|
||||
private IGenericRepository<RankMissionRule>? _rankMissionRules;
|
||||
private IGenericRepository<RankSkillRule>? _rankSkillRules;
|
||||
private IGenericRepository<Mission>? _missions;
|
||||
private IGenericRepository<PlayerMission>? _playerMissions;
|
||||
private IGenericRepository<MissionSkillReward>? _missionSkillRewards;
|
||||
private IGenericRepository<Skill>? _skills;
|
||||
private IGenericRepository<PlayerSkill>? _playerSkills;
|
||||
private IGenericRepository<StoreItem>? _storeItems;
|
||||
private IGenericRepository<UserInventoryItem>? _userInventoryItems;
|
||||
private IGenericRepository<Transaction>? _transactions;
|
||||
private IGenericRepository<EventLog>? _eventLogs;
|
||||
private IGenericRepository<RefreshToken>? _refreshTokens;
|
||||
private IGenericRepository<Notification>? _notifications;
|
||||
private IGenericRepository<Player>? _players;
|
||||
private IGenericRepository<MissionCategory>? _missionCategories;
|
||||
private IGenericRepository<MissionItemReward>? _missionItemRewards;
|
||||
private IGenericRepository<MissionRankRule>? _missionRankRules;
|
||||
private IGenericRepository<Dialogue>? _dialogues;
|
||||
private IGenericRepository<DialogueMessage>? _dialogueMessages;
|
||||
private IGenericRepository<DialogueMessageResponseOption>? _dialogueMessageResponseOptions;
|
||||
private IGenericRepository<Profile>? _profiles;
|
||||
|
||||
public IGenericRepository<AppUser> Users => _users ??= new GenericRepository<AppUser>(_ctx);
|
||||
public IGenericRepository<Rank> Ranks => _ranks ??= new GenericRepository<Rank>(_ctx);
|
||||
public IGenericRepository<RankMissionRule> RankMissionRules => _rankMissionRules ??= new GenericRepository<RankMissionRule>(_ctx);
|
||||
public IGenericRepository<RankSkillRule> RankSkillRules => _rankSkillRules ??= new GenericRepository<RankSkillRule>(_ctx);
|
||||
public IGenericRepository<Mission> Missions => _missions ??= new GenericRepository<Mission>(_ctx);
|
||||
public IGenericRepository<PlayerMission> PlayerMissions => _playerMissions ??= new GenericRepository<PlayerMission>(_ctx);
|
||||
public IGenericRepository<MissionSkillReward> MissionSkillRewards => _missionSkillRewards ??= new GenericRepository<MissionSkillReward>(_ctx);
|
||||
public IGenericRepository<Skill> Skills => _skills ??= new GenericRepository<Skill>(_ctx);
|
||||
public IGenericRepository<PlayerSkill> PlayerSkills => _playerSkills ??= new GenericRepository<PlayerSkill>(_ctx);
|
||||
public IGenericRepository<StoreItem> StoreItems => _storeItems ??= new GenericRepository<StoreItem>(_ctx);
|
||||
public IGenericRepository<UserInventoryItem> UserInventoryItems => _userInventoryItems ??= new GenericRepository<UserInventoryItem>(_ctx);
|
||||
public IGenericRepository<Transaction> Transactions => _transactions ??= new GenericRepository<Transaction>(_ctx);
|
||||
public IGenericRepository<EventLog> EventLogs => _eventLogs ??= new GenericRepository<EventLog>(_ctx);
|
||||
public IGenericRepository<RefreshToken> RefreshTokens => _refreshTokens ??= new GenericRepository<RefreshToken>(_ctx);
|
||||
public IGenericRepository<Notification> Notifications => _notifications ??= new GenericRepository<Notification>(_ctx);
|
||||
public IGenericRepository<Player> Players => _players ??= new GenericRepository<Player>(_ctx);
|
||||
public IGenericRepository<MissionCategory> MissionCategories => _missionCategories ??= new GenericRepository<MissionCategory>(_ctx);
|
||||
public IGenericRepository<MissionItemReward> MissionItemRewards => _missionItemRewards ??= new GenericRepository<MissionItemReward>(_ctx);
|
||||
public IGenericRepository<MissionRankRule> MissionRankRules => _missionRankRules ??= new GenericRepository<MissionRankRule>(_ctx);
|
||||
public IGenericRepository<Dialogue> Dialogues => _dialogues ??= new GenericRepository<Dialogue>(_ctx);
|
||||
public IGenericRepository<DialogueMessage> DialogueMessages => _dialogueMessages ??= new GenericRepository<DialogueMessage>(_ctx);
|
||||
public IGenericRepository<DialogueMessageResponseOption> DialogueMessageResponseOptions => _dialogueMessageResponseOptions ??= new GenericRepository<DialogueMessageResponseOption>(_ctx);
|
||||
public IGenericRepository<Profile> Profiles => _profiles ??= new GenericRepository<Profile>(_ctx);
|
||||
|
||||
public Task<int> SaveChangesAsync(CancellationToken ct = default) => _ctx.SaveChangesAsync(ct);
|
||||
|
||||
public async Task BeginTransactionAsync(CancellationToken ct = default)
|
||||
{
|
||||
if (_tx != null) throw new InvalidOperationException("Transaction already started");
|
||||
_tx = await _ctx.Database.BeginTransactionAsync(ct);
|
||||
}
|
||||
|
||||
public async Task CommitAsync(CancellationToken ct = default)
|
||||
{
|
||||
if (_tx == null) return;
|
||||
try
|
||||
{
|
||||
await _ctx.SaveChangesAsync(ct);
|
||||
await _tx.CommitAsync(ct);
|
||||
}
|
||||
catch
|
||||
{
|
||||
await RollbackAsync(ct);
|
||||
throw;
|
||||
}
|
||||
finally
|
||||
{
|
||||
await _tx.DisposeAsync();
|
||||
_tx = null;
|
||||
}
|
||||
}
|
||||
|
||||
public async Task RollbackAsync(CancellationToken ct = default)
|
||||
{
|
||||
if (_tx == null) return;
|
||||
await _tx.RollbackAsync(ct);
|
||||
await _tx.DisposeAsync();
|
||||
_tx = null;
|
||||
}
|
||||
|
||||
public async ValueTask DisposeAsync()
|
||||
{
|
||||
if (_tx != null) await _tx.DisposeAsync();
|
||||
}
|
||||
}
|
||||
using LctMonolith.Database.Data;
|
||||
using LctMonolith.Database.Repositories;
|
||||
using LctMonolith.Models.Database;
|
||||
using Microsoft.EntityFrameworkCore.Storage;
|
||||
using EventLog = LctMonolith.Models.Database.EventLog;
|
||||
|
||||
namespace LctMonolith.Database.UnitOfWork;
|
||||
|
||||
/// <summary>
|
||||
/// Unit of Work implementation encapsulating repositories and DB transaction scope.
|
||||
/// </summary>
|
||||
public class UnitOfWork : IUnitOfWork, IAsyncDisposable
|
||||
{
|
||||
private readonly AppDbContext _ctx;
|
||||
private IDbContextTransaction? _tx;
|
||||
|
||||
public UnitOfWork(AppDbContext ctx)
|
||||
{
|
||||
_ctx = ctx;
|
||||
}
|
||||
|
||||
private IGenericRepository<AppUser>? _users;
|
||||
private IGenericRepository<Rank>? _ranks;
|
||||
private IGenericRepository<RankMissionRule>? _rankMissionRules;
|
||||
private IGenericRepository<RankSkillRule>? _rankSkillRules;
|
||||
private IGenericRepository<Mission>? _missions;
|
||||
private IGenericRepository<PlayerMission>? _playerMissions;
|
||||
private IGenericRepository<MissionSkillReward>? _missionSkillRewards;
|
||||
private IGenericRepository<Skill>? _skills;
|
||||
private IGenericRepository<PlayerSkill>? _playerSkills;
|
||||
private IGenericRepository<StoreItem>? _storeItems;
|
||||
private IGenericRepository<UserInventoryItem>? _userInventoryItems;
|
||||
private IGenericRepository<Transaction>? _transactions;
|
||||
private IGenericRepository<EventLog>? _eventLogs;
|
||||
private IGenericRepository<RefreshToken>? _refreshTokens;
|
||||
private IGenericRepository<Notification>? _notifications;
|
||||
private IGenericRepository<Player>? _players;
|
||||
private IGenericRepository<MissionCategory>? _missionCategories;
|
||||
private IGenericRepository<MissionItemReward>? _missionItemRewards;
|
||||
private IGenericRepository<MissionRankRule>? _missionRankRules;
|
||||
private IGenericRepository<Dialogue>? _dialogues;
|
||||
private IGenericRepository<DialogueMessage>? _dialogueMessages;
|
||||
private IGenericRepository<DialogueMessageResponseOption>? _dialogueMessageResponseOptions;
|
||||
private IGenericRepository<Profile>? _profiles;
|
||||
|
||||
public IGenericRepository<AppUser> Users => _users ??= new GenericRepository<AppUser>(_ctx);
|
||||
public IGenericRepository<Rank> Ranks => _ranks ??= new GenericRepository<Rank>(_ctx);
|
||||
public IGenericRepository<RankMissionRule> RankMissionRules => _rankMissionRules ??= new GenericRepository<RankMissionRule>(_ctx);
|
||||
public IGenericRepository<RankSkillRule> RankSkillRules => _rankSkillRules ??= new GenericRepository<RankSkillRule>(_ctx);
|
||||
public IGenericRepository<Mission> Missions => _missions ??= new GenericRepository<Mission>(_ctx);
|
||||
public IGenericRepository<PlayerMission> PlayerMissions => _playerMissions ??= new GenericRepository<PlayerMission>(_ctx);
|
||||
public IGenericRepository<MissionSkillReward> MissionSkillRewards => _missionSkillRewards ??= new GenericRepository<MissionSkillReward>(_ctx);
|
||||
public IGenericRepository<Skill> Skills => _skills ??= new GenericRepository<Skill>(_ctx);
|
||||
public IGenericRepository<PlayerSkill> PlayerSkills => _playerSkills ??= new GenericRepository<PlayerSkill>(_ctx);
|
||||
public IGenericRepository<StoreItem> StoreItems => _storeItems ??= new GenericRepository<StoreItem>(_ctx);
|
||||
public IGenericRepository<UserInventoryItem> UserInventoryItems => _userInventoryItems ??= new GenericRepository<UserInventoryItem>(_ctx);
|
||||
public IGenericRepository<Transaction> Transactions => _transactions ??= new GenericRepository<Transaction>(_ctx);
|
||||
public IGenericRepository<EventLog> EventLogs => _eventLogs ??= new GenericRepository<EventLog>(_ctx);
|
||||
public IGenericRepository<RefreshToken> RefreshTokens => _refreshTokens ??= new GenericRepository<RefreshToken>(_ctx);
|
||||
public IGenericRepository<Notification> Notifications => _notifications ??= new GenericRepository<Notification>(_ctx);
|
||||
public IGenericRepository<Player> Players => _players ??= new GenericRepository<Player>(_ctx);
|
||||
public IGenericRepository<MissionCategory> MissionCategories => _missionCategories ??= new GenericRepository<MissionCategory>(_ctx);
|
||||
public IGenericRepository<MissionItemReward> MissionItemRewards => _missionItemRewards ??= new GenericRepository<MissionItemReward>(_ctx);
|
||||
public IGenericRepository<MissionRankRule> MissionRankRules => _missionRankRules ??= new GenericRepository<MissionRankRule>(_ctx);
|
||||
public IGenericRepository<Dialogue> Dialogues => _dialogues ??= new GenericRepository<Dialogue>(_ctx);
|
||||
public IGenericRepository<DialogueMessage> DialogueMessages => _dialogueMessages ??= new GenericRepository<DialogueMessage>(_ctx);
|
||||
public IGenericRepository<DialogueMessageResponseOption> DialogueMessageResponseOptions => _dialogueMessageResponseOptions ??= new GenericRepository<DialogueMessageResponseOption>(_ctx);
|
||||
public IGenericRepository<Profile> Profiles => _profiles ??= new GenericRepository<Profile>(_ctx);
|
||||
|
||||
public Task<int> SaveChangesAsync(CancellationToken ct = default) => _ctx.SaveChangesAsync(ct);
|
||||
|
||||
public async Task BeginTransactionAsync(CancellationToken ct = default)
|
||||
{
|
||||
if (_tx != null) throw new InvalidOperationException("Transaction already started");
|
||||
_tx = await _ctx.Database.BeginTransactionAsync(ct);
|
||||
}
|
||||
|
||||
public async Task CommitAsync(CancellationToken ct = default)
|
||||
{
|
||||
if (_tx == null) return;
|
||||
try
|
||||
{
|
||||
await _ctx.SaveChangesAsync(ct);
|
||||
await _tx.CommitAsync(ct);
|
||||
}
|
||||
catch
|
||||
{
|
||||
await RollbackAsync(ct);
|
||||
throw;
|
||||
}
|
||||
finally
|
||||
{
|
||||
await _tx.DisposeAsync();
|
||||
_tx = null;
|
||||
}
|
||||
}
|
||||
|
||||
public async Task RollbackAsync(CancellationToken ct = default)
|
||||
{
|
||||
if (_tx == null) return;
|
||||
await _tx.RollbackAsync(ct);
|
||||
await _tx.DisposeAsync();
|
||||
_tx = null;
|
||||
}
|
||||
|
||||
public async ValueTask DisposeAsync()
|
||||
{
|
||||
if (_tx != null) await _tx.DisposeAsync();
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user