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@@ -1,23 +1,23 @@
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using Microsoft.AspNetCore.Identity;
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namespace LctMonolith.Models.Database;
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public class AppUser : IdentityUser<Guid>
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{
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public string? FirstName { get; set; }
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public string? LastName { get; set; }
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public DateOnly? BirthDate { get; set; }
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public int Experience { get; set; }
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public int Mana { get; set; }
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public Guid? RankId { get; set; }
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public Rank? Rank { get; set; }
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public DateTime CreatedAt { get; set; } = DateTime.UtcNow;
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public DateTime UpdatedAt { get; set; } = DateTime.UtcNow;
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public ICollection<PlayerSkill> Competencies { get; set; } = new List<PlayerSkill>();
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public ICollection<PlayerMission> Missions { get; set; } = new List<PlayerMission>();
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public ICollection<UserInventoryItem> Inventory { get; set; } = new List<UserInventoryItem>();
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public ICollection<Transaction> Transactions { get; set; } = new List<Transaction>();
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public ICollection<RefreshToken> RefreshTokens { get; set; } = new List<RefreshToken>();
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public ICollection<EventLog> Events { get; set; } = new List<EventLog>();
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public ICollection<Notification> Notifications { get; set; } = new List<Notification>();
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}
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using Microsoft.AspNetCore.Identity;
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namespace LctMonolith.Models.Database;
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public class AppUser : IdentityUser<Guid>
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{
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public string? FirstName { get; set; }
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public string? LastName { get; set; }
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public DateOnly? BirthDate { get; set; }
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public int Experience { get; set; }
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public int Mana { get; set; }
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public Guid? RankId { get; set; }
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public Rank? Rank { get; set; }
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public DateTime CreatedAt { get; set; } = DateTime.UtcNow;
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public DateTime UpdatedAt { get; set; } = DateTime.UtcNow;
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public ICollection<PlayerSkill> Competencies { get; set; } = new List<PlayerSkill>();
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public ICollection<PlayerMission> Missions { get; set; } = new List<PlayerMission>();
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public ICollection<UserInventoryItem> Inventory { get; set; } = new List<UserInventoryItem>();
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public ICollection<Transaction> Transactions { get; set; } = new List<Transaction>();
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public ICollection<RefreshToken> RefreshTokens { get; set; } = new List<RefreshToken>();
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public ICollection<EventLog> Events { get; set; } = new List<EventLog>();
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public ICollection<Notification> Notifications { get; set; } = new List<Notification>();
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}
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