refactor: removed unused interfaces

This commit is contained in:
2025-09-30 19:07:00 +03:00
parent 63cee70753
commit dcbdb393cf
5 changed files with 0 additions and 336 deletions

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@@ -1,15 +0,0 @@
using LctMonolith.Models.Database;
using LctMonolith.Services.Models;
namespace LctMonolith.Services.Contracts;
/// <summary>Gamification progression logic (progress, rewards, rank evaluation).</summary>
public interface IGamificationService
{
/// <summary>Get current user progression snapshot (xp, mana, next rank requirements).</summary>
Task<ProgressSnapshot> GetProgressAsync(Guid userId, CancellationToken ct = default);
/// <summary>Apply mission completion rewards (xp, mana, skills, artifacts) to user.</summary>
Task ApplyMissionCompletionAsync(Guid userId, Mission mission, CancellationToken ct = default);
/// <summary>Re-evaluate and apply rank upgrade if requirements are met.</summary>
Task EvaluateRankUpgradeAsync(Guid userId, CancellationToken ct = default);
}

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@@ -1,11 +0,0 @@
using LctMonolith.Models.Database;
using LctMonolith.Services.Models;
namespace LctMonolith.Services.Contracts;
public interface IMissionService
{
Task<Mission> CreateMissionAsync(CreateMissionModel model, CancellationToken ct = default);
Task<IEnumerable<Mission>> GetAvailableMissionsAsync(Guid userId, CancellationToken ct = default);
Task<UserMission> UpdateStatusAsync(Guid userId, Guid missionId, MissionStatus status, string? submissionData, CancellationToken ct = default);
}