refactor: shoved in what i wanted to shove

This commit is contained in:
2025-09-30 18:41:38 +03:00
parent 8c0809d620
commit fc042d126a
64 changed files with 960 additions and 219 deletions

View File

@@ -0,0 +1,24 @@
namespace LctMonolith.Models.Database;
public class Mission
{
public Guid Id { get; set; }
public string Title { get; set; } = string.Empty;
public string Description { get; set; } = string.Empty;
public MissionCategory? MissionCategory { get; set; }
public long MissionCategoryId { get; set; }
public Mission? ParentMission { get; set; }
public long ParentMissionId { get; set; }
public int ExpReward { get; set; }
public int ManaReward { get; set; }
public Guid DialogueId { get; set; }
public Dialogue? Dialogue { get; set; }
public ICollection<Mission> ChildMissions { get; set; } = new List<Mission>();
public ICollection<PlayerMission> PlayerMissions { get; set; } = new List<PlayerMission>();
public ICollection<MissionItemReward> MissionItemRewards { get; set; } = new List<MissionItemReward>();
public ICollection<MissionSkillReward> MissionSkillRewards { get; set; } = new List<MissionSkillReward>();
public ICollection<MissionRankRule> MissionRankRules { get; set; } = new List<MissionRankRule>();
public ICollection<RankMissionRule> RankMissionRules { get; set; } = new List<RankMissionRule>();
}