refactor: shoved in what i wanted to shove
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13
LctMonolith/Models/Database/Player.cs
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13
LctMonolith/Models/Database/Player.cs
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@@ -0,0 +1,13 @@
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namespace LctMonolith.Models.Database;
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public class Player
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{
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public Guid Id { get; set; }
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public Guid UserId { get; set; }
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public Rank? Rank { get; set; }
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public Guid RankId {get; set; }
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public int Experience { get; set; }
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public ICollection<PlayerMission> PlayerMissions { get; set; } = new List<PlayerMission>();
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public ICollection<PlayerSkill> PlayerSkills { get; set; } = new List<PlayerSkill>();
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}
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