refactor: shoved in what i wanted to shove
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13
LctMonolith/Models/Database/PlayerMission.cs
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13
LctMonolith/Models/Database/PlayerMission.cs
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@@ -0,0 +1,13 @@
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namespace LctMonolith.Models.Database;
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public class PlayerMission
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{
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public Guid Id { get; set; }
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public Guid PlayerId { get; set; }
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public required Player Player { get; set; }
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public Guid MissionId { get; set; }
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public required Mission Mission { get; set; }
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public DateTime? Started { get; set; }
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public DateTime? Completed { get; set; }
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public DateTime? RewardsRedeemed { get; set; }
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}
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