refactor: shoved in what i wanted to shove
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11
LctMonolith/Models/Enums/Character.cs
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11
LctMonolith/Models/Enums/Character.cs
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namespace LctMonolith.Models.Enums;
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public enum Character
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{
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None,
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Assistant,
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Pilot,
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Janitor,
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Administrator,
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Mechanic
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}
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18
LctMonolith/Models/Enums/CharacterAnimation.cs
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18
LctMonolith/Models/Enums/CharacterAnimation.cs
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namespace LctMonolith.Models.Enums;
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public enum CharacterAnimation
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{
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Neutral,
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Happy,
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Laughter,
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Mock,
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Sad,
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Crying,
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Annoyed,
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Angry,
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Threats,
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Wave,
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Silhouette,
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Scared,
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Embarassed
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}
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9
LctMonolith/Models/Enums/MessageStyle.cs
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9
LctMonolith/Models/Enums/MessageStyle.cs
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namespace LctMonolith.Models.Enums;
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public enum MessageStyle
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{
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Normal,
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Loud,
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Think,
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Action
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}
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