namespace LctMonolith.Models.Database; public class PlayerMission { public Guid Id { get; set; } public Guid PlayerId { get; set; } public Player Player { get; set; } = null!; // removed required public Guid MissionId { get; set; } public Mission Mission { get; set; } = null!; // removed required public DateTime? Started { get; set; } public DateTime? Completed { get; set; } public DateTime? RewardsRedeemed { get; set; } public int ProgressPercent { get; set; } // 0..100 }