Files
lct2025-lonolith/LctMonolith/Models/Database/DialogueMessage.cs

28 lines
1.3 KiB
C#

using LctMonolith.Models.Enums;
namespace LctMonolith.Models.Database;
public class DialogueMessage
{
public Guid Id { get; set; }
public Character CharacterLeft { get; set; } = Character.None;
public Character CharacterRight { get; set; } = Character.None;
public CharacterAnimation CharacterLeftAnim { get; set; } = CharacterAnimation.Neutral;
public CharacterAnimation CharacterRightAnim { get; set; } = CharacterAnimation.Neutral;
public string CharacterLeftMessage { get; set; } = string.Empty;
public string CharacterRightMessage { get; set; } = string.Empty;
public MessageStyle CharacterLeftMessageStyle { get; set; } = MessageStyle.Normal;
public MessageStyle CharacterRightMessageStyle { get; set; } = MessageStyle.Normal;
public bool AllowMessageAi { get; set; }
public string MessageAiButtonText { get; set; } = string.Empty;
public Guid InitialDialogueId { get; set; }
public Dialogue? InitialDialogue { get; set; }
public Guid InterimDialogueId { get; set; }
public Dialogue? InterimDialogue { get; set; }
public Guid EndDialogueId { get; set; }
public Dialogue? EndDialogue { get; set; }
public ICollection<DialogueMessageResponseOption> DialogueMessageResponseOptions = new List<DialogueMessageResponseOption>();
}