fix: grayscale shader;

refactor: hyprlock;
refactor: played around with blur a little bit
This commit is contained in:
2025-10-01 02:15:36 +03:00
parent 18b8d720f2
commit edb6817582
4 changed files with 25 additions and 17 deletions

View File

@@ -114,8 +114,6 @@ decoration {
rounding = 10
rounding_power = 2
dim_around = 1
# Change transparency of focused and unfocused windows
active_opacity = 1.0
inactive_opacity = 1.0
@@ -130,10 +128,14 @@ decoration {
# https://wiki.hyprland.org/Configuring/Variables/#blur
blur {
enabled = true
size = 3
size = 5
passes = 2
ignore_opacity = true
vibrancy = 0.1696
new_optimizations = true
vibrancy = 0
noise = 0
contrast = 1
}
}
@@ -175,7 +177,7 @@ animations {
animation = border, 1, 5.39, easeOutQuint
animation = windows, 1, 4.79, easeOutQuint
animation = windowsIn, 1, 5, easeOutQuint, popin 0%
animation = windowsOut, 1, 5, linear, popin 0%
animation = windowsOut, 1, 10, linear, popin 0%
animation = fadeIn, 1, 1.73, almostLinear
animation = fadeOut, 1, 1.46, almostLinear
animation = fade, 1, 3.03, quick
@@ -673,6 +675,7 @@ plugin {
debug {
disable_logs = false
overlay = false
}
source = ~/.config/hypr/monitors.conf